|Title||:||Storytelling in Video Games|
|Author||:||Amy M. Green|
|Release||:||November 23, 2017|
|File type||:||PDF, ePub, eBook|
|File||:||Storytelling in Video Games-Amy M. Green.pdf|
|Last Checked||:||23 minutes ago|
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Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock , The Last of Us , Fallout 4 and many more. The text-focused 'visual novel' genre is discussed as a form of interactive fiction.
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